Abandoned Games

I am terrible at concluding games, and always end up with a project having much larger scope than I can cope with. Thus, I abandon the project.

This is the dump for the abandoned projects.

I swear officer, it just rose out of the ground!

Thursday Afternoon

A to-be-exploration/adventure game. I managed to create a scripting engine before abandoning this project due to collision detection.

The graphics are nothing but stand-in, but nevertheless show the points they need.

June 2008 – thursday.zip


This is Bat Country

Realtile

A fairly decent dynamic tile-map-engine (and a working path-finding algorithm) is backing this strategy game with no purpose.

I actually got my hands dirty and made some simple graphics to go with this. As you can see, this is not the way to go.

May 2008 – realtile.zip


Newtonian physics? Pff - relativity.

Rocket

Starting out as a simple 1 vs 1 networked rocket battle (which I perhaps even could have managed), it grew into a C-behemoth Action-RTS-to-be.

It lost its spark after introducing newtonian physics and orbital bodies.

January 2008 – rocket.zip


Not in any way endorsed by Gentoo Linux

Console

Massive terminal hacker simulation – haven’t even finished the basic system commands yet. Too realistic for its own good, I think.

This, like our current Hacksim project, was a joint effort between me and Akselii. The background is random code excerpts.

April 2008 – console.zip


Oscilloscope Emulator?

Tennis for One

Tennis for Two was possibly the first computer game (it predates pong) – and who wouldn’t fall for the charm of an oscillator? I know I did, hence this game.

Despite the game being called Tennis for One, it is actually for two players on one keyboard.

March 2008 – tennis.zip


ZOMG colour

Defcon 1980 (late)

Update of the early Defcon 1980, featuring timing, sound and heat-seeking missiles. I accidentally kept a debug build, and as such, you start off with a million points.

This also marks my venture into multiple source files, a small step in the right direction.

Spring 2007 – defcon1980-late.zip


Oh would you look at that - I reached level 7

Defcon 1980 (early)

Spin-off of a wallpaper for Defcon. Had pretty neat features (chain reactions zomg), considering this was my first game development experience.

I just noticed that this entire game has only one source file (~47 kB).

October 2006 – defcon1980-early.zip