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Friday, June 13th, 2008No images from the game today. I’ve been stuck with a bit of the engine functions, mainly loading textures. Using 1600×1200 24-bit PNGs (for a 1024×768 background, even) turned out to be a bad idea, but even resizing them to 1024×768 leaves loading times of at least a few seconds. This is in no way acceptable when transitioning from one part of the map to the next, so I have to load the images when the game starts instead – to keep some sort of flow in the gameplay.

